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Hot Topics - Gaming in Language Learning

This version was saved 7 years ago View current version     Page history
Saved by Begum Sacak
on March 24, 2017 at 11:18:17 am
 

Gaming in Language Learning

March 24, 2017, 1:30 pm - 2:50 pm PST

 

To join this live event, click here.

 

 

Time  Presenter  Title  Summary  Links to materials 
  Steve Daniel Przymus
CALL's Role in Supporting Transnational Youth Beyond the Classroom: Encouraging Game-Ecology Language Socialization Spaces     
  Reima Abobaker
Augmented Reality (AR) in ESOL Classrooms 

Augmented reality (AR) involves combining real-time 3D computer-generated models into the surrounding environment, creating a powerful learning experience. Attendees will learn to create their own AR activities and will leave with useful resources for lesson development. 

Slides

Book Review 

Lesson Plans

Other Resources

 Alien

Dragon 

 

Begum Sacak

Saeideh Hossein

Games in Language Learning: An Exploration of MMORPGs and English Language Learners' Perceived Identity
MMORPGs are interactive games where a large number of players gather online within a virtually constructed fantasy world.  In this session, we will talk about how newly constructed identities of game players/language learners relate to language learning in such gaming platforms.   
  Heike Philp
ViLLAGE - Virtual Language Learning and Gaming Environment
 
 

 

 

Presenter Bios: 
Steve Daniel Przymus (s.pryzmus@tcu.edu)
Reima Abobaker (rabobaker@wsu.edu) 

Dr. Reima Abobaker is a postdoctoral researcher in Language, Literacy, and Technology Education in the Department of Teaching and Learning at Washington State University. She has been teaching English as a Second Language for 8 years. Her research interest is incorporating engaging lesson plans with technology in classroom settings.

Begum Sacak (begumsacak@gmail.com)

Begum Sacak is a PhD candidate in Instructional Technology Department of Ohio University. Her research interests are digital literacy, information literacy, online reading practices, and the use of digital games in language learning. 

Saeideh Hosseini (saeideh.hosseini82@gmail.com) 

Saeideh Hosseini is a PhD candidate in Curriculum and Instruction, Teacher Education Department at Ohio University. Her research interests are sociolinguistics and gender and identity. 

Heike Philp (heikephilp@gmail.com)

James May - Moderator (James' email goes here)

 

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